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PAX West 2025: Fallen Tear's metroidvania-meets-JRPG has the promise to be the Phillipines' next breakout indie
In Fallen Tear's boss rush-focused demo at PAX, the combat was quick and punchy, and our talk with Creative Director Stephen Manalastas gave insights into where Filipino roots show up in subtle ways in the narrative and gameplay.

Nate Hermanson
Oct 155 min read
 
 
 


PAX West 2025: Love Eternal's understated horror and old-school flash platforming vibes - Hands-on preview
'It's not the kind of loneliness where nobody is around; it's the kind where there are still people but you can't shake the feeling — which in a way is more horrifying.'

Nate Hermanson
Sep 265 min read
 
 
 


PAX West 2025: Death and decontamination - Talking Ambrosia Sky with Soft Rains' Joel Burgess
"I fundamentally feel there is something really hopeful and positive about being able to confront the things that scare and repulse us."

Nate Hermanson
Sep 159 min read
 
 
 


PAX West 2025: Muse Games re-enters the co-op space with Stars of Icarus at just the right time
Nearly 13 years after Guns of Icarus set the gold standard for multiplayer games for me and my friends, Stars of Icarus is here to remind us of our roots and bring that wealth of know-how to the multiplayer space with something brand new in 2026.

Nate Hermanson
Sep 106 min read
 
 
 


PAX West 2025: Talking Fractured Blooms and gardening with Serenity Forge Founder Z
"I think Fractured Blooms is one of those games where you might think you know what it is by looking at it right now, but it's actually a lot more than that. You’re barely scratching the surface with even the demo that you played. I can't wait to show people what our true intent really is with the game."

Nate Hermanson
Sep 712 min read
 
 
 


PAX West 2024: Dance like THE MAN is watching in All Systems Dance - Hands-on impressions and interview
"We're trying to make it as fun as hell to think in revolutionary terms," says Dave Proctor, Mighty Yell CEO.

Nate Hermanson
Oct 14, 202411 min read
 
 
 


PAX West 2024: Q&A with the minds behind the existential puzzler Time Flies
PAX West's fly-on-the-wall game: We talked with developers Michael Frei and Raphaël Munoz about Time Flies!

Julie Cooper
Oct 7, 20247 min read
 
 
 


PAX West 2024: oneway.exe might be the next big indie horror hit
oneway.exe does indie horror for the chronically online.

Nate Hermanson
Oct 2, 20245 min read
 
 
 


PAX West 2024: Going medieval with Kingdom Come: Deliverance 2, the perfect sequel
Duels, cheeky dialogue, and all-around improvements — we played Kingdom Come: Deliverance 2 at PAX West and didn't want to put it down.

Nate Hermanson
Sep 24, 20247 min read
 
 
 


PAX West 2024: Hands-on with Whisper Mountain Outbreak and Toge Productions' legacy on display in Seattle
Whisper Mountain Outbreak's classic survival horror vibes delivered some of our most tense moments at PAX West.

Nate Hermanson
Sep 21, 20246 min read
 
 
 


PAX West 2024: Ender Magnolia balances beauty and brutality, just with fewer difficulty spikes | Interview with Hiroyuki Kobayashi
Ender Magnolia publisher Binary Haze talked to us about the "oppressive and dark, but still beautiful" Metroidvania releasing winter 2025.

Nate Hermanson
Sep 16, 20246 min read
 
 
 


Playdate's Pulp stirs up creative juices and makes game dev accessible
We talked with AlternateHamlet, George Banks, and Ron Lent about how the easy-to-use Pulp engine can make a game dev out of nearly anyone.

Nate Hermanson
Apr 30, 20249 min read
 
 
 


Mirthwood looks to level up life sims with RPG elements - PAX West 2023 hands-on/interview
Mirthwood brought its first-ever playable demo to PAX West and solidified its place as a life and farming sim game worth watching.

Nate Hermanson
Oct 23, 20239 min read
 
 
 


World of Horror developed "low and slow" heads to 1.0 release - PAX West 2023 hands-on/interview
Palms sweaty, pulse racing. The typical PAX West experience? Or the result of playing the demo for World of Horror?

Nate Hermanson
Oct 16, 20238 min read
 
 
 


Narrative RPG Long Gone Days centers humanity in a time of war - PAX West 2023 hands-on/interview
As Long Gone Days approached its October release date, we talked with Lead Programmer Camilo Valderrama at PAX West.

Nate Hermanson
Oct 9, 20238 min read
 
 
 


Fight Crab 2's physics-based action delivers a welcoming chaos - PAX West 2023 hands-on/interview
Two crabs enter the arena... but only one can leave victorious. We talked with PLAYISM at PAX West about the absurd brawler Fight Crab 2.

Nate Hermanson
Oct 1, 20237 min read
 
 
 


Demonschool delivers a more active tactics RPG experience - PAX West 2023 hands-on/interview
Necrosoft Games Founder and Director Brandon Sheffield schooled us in all things Demonschool at PAX West 2023.

Nate Hermanson
Sep 28, 20238 min read
 
 
 


Everdeep Aurora keeps drilling its way into our hearts - PAX West 2023 hands-on/interview
At PAX West 2023, we drilled down into the Everdeep with Ysbryd Games Founder Brian Kwek, publisher for Everdeep Aurora.

Nate Hermanson
Sep 24, 20238 min read
 
 
 


Billy Basso on creating mysterious and mind-blowing Animal Well - PAX West 2023 hands-on/interview
We had a long chat about the beautiful and layered platformer Animal Well with its solo developer, Billy Basso, at PAX West 2023.

Nate Hermanson
Sep 18, 202311 min read
 
 
 


Physics meets crafting in silly survival game Dropkick Navvy - PAX West 2023 hands-on/interview
Dropkick Navvy shows what survival actually entails: A lot of stumbling, talking to trees, and getting bonked on the head.

Nate Hermanson
Sep 16, 20237 min read
 
 
 
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