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Playdate's Pulp stirs up creative juices and makes game dev accessible
We talked with AlternateHamlet, George Banks, and Ron Lent about how the easy-to-use Pulp engine can make a game dev out of nearly anyone.

Nate Hermanson
Apr 30, 20249 min read
1,601 views
1 comment


How the Playdate's crank reignited my passion
This little box with a crank is full of some of the most creative bits of game design I've seen in years.

Nate Hermanson
Apr 1, 20244 min read
304 views
3 comments
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